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Chapter 1: Quick Start
This chapter introduces the Universal Document Engine (UDE): its real Doxygen-driven pipeline, environment prerequisites, and installation methods, then walks through a verified compilation using the engine's own mock example project.
🧭 In This Chapter
🚀 Getting Started with UDE
Understand the real collector → parser → IR → renderer pipeline, environment prerequisites, installation methods, and a verified "Hello World" compilation against the mock example project.
📐 Target Configurations
Learn the real global / SDK / target config layering, the actual ude_doc_config.json and ude_global_config.json schemas, and how to compile a target with the CLI.
